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Shareware Overload Trio 2
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Shareware Overload Trio Volume 2 (Chestnut CD-ROM).ISO
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rescue25.zip
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RESCUE.HIS
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1994-03-14
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9KB
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187 lines
03/14/94
[v2.5] The name displayed at the top of the hotel will now reflect
the name of the BBS, rather than the SUNRISE HOTEL.
Past problems with large values in the Door.Sys or other System
Files (Drop Files) generating an OVERLOW (Error 6) error, have
been resolved.
When the Door displays the opening screen, it asks if you want
instructions and you are forced to enter a Y or N. This was
installed to handle problems encountered when using Digiboards.
With this release you can choose whether you want to force a
y/n OR if you want to use the y/N format which allows the
player to press ENTER for the default N. You must update your
CFG file, see DOC file.
11/28/93
[v2.4] InterBBS Bulletins were not being created.
11/26/93
[v2.3] If running InterBBS and you are a HUB and it is the first of
the month and a current player (already in the score file)
plays the game BEFORE you have run INTERBBS.EXE with the HUB
option, the player's score for the prior month will be lost
(it was being overlaid by the new score for the month).
The Makeup days option and number of games played/remaining,
was not working properly if you left the game and came back
in to continue playing. You never lost any turns/games since
the turns/games would readjust the next day.
When playing in an InterBBS game, the BULLETINS created will
reflect the same screen as that seen when looking at the
Door's high scores (will not affect non-InterBBS games).
The Hiscore display when in the InterBBS mode, has changed.
The number of games a player has PLAYED will be shown in the
space previously occupied by the LAST DATE PLAYED. With this
change a player can now tell if the players around them have
played all their games to date or are possibly holding back.
Multiplying today's day number by the number of games allowed
per day will give the total number of PLAYS a player should
have if they are CURRENT.
Non-registered version will automatically reset the player's
scores anywhere from the 22nd thru 29th day of use
Increased the number fo games per day allowed in the
non-registered version
If playing InterBBS, the Score display will flash the player's
name to make it easier for them to spot their position in the
top scores.
09/28/93
[v2.2] If you were using RESCUE in an InterBBS mode AND there were
duplicate names being used between some of the BBS' (ie:
SYSOP on one BBS and SYSOP on another) then the program was
duplicating names in the score file. In addition to using
this new version, you MUST delete the RESCUE.ISC file and
allow the program to recreate it correctly.
08/30/93
[v2.1] Introducing an INTER-BBS option whereby players may compete
against players from any number of other BBS', running Monte
Carlo Solitaire.. See Docs for a more indepth explanation as
well as an explanation of the new CFG option.
>>>>>>>>>> NOTE: You MUST discontinue use of SUNHOF.EXE for this DOOR!!!!
Added a MAKE-UP-PLAYS feature that allows the caller to makeup
game plays they may have missed during the current month. This
will afford those callers that do not call every day, an equal
chance to compete with callers that play every day.
Config file lines have changed...Be sure to read Documentation!
Automatic game reset will take place when the first caller of
the month plays the game. Two Hall of Fame bulletin files will
be created (SUNHOF.ANS and SUNHOF.ASC) and all scores cleared.
Be sure to read the Documentation!!!
Due to technical deifficulties, CHAIN.TXT no longer supported.
Added a Screen Refresh option.
Added an option to display the High Scores at any time
during the game.
Added an option to display the Instructions at any time
during the game.
Added CFG option to control the number of Bombs to be hidden
Added CFG option to control the number of points to be
deducted when a Bomb is encountered
Added CFG option to control the number of points player
earns for each guest rescued.
06/19/93
[v2.0] Removed delay at start of game
Added support for the PCBoard /M version
03/12/93
[v1.9] Now supports Comm Ports 0-15
Callers will be required to answer the "Want Instructions.."
question with a Y or N. This was required to circumvent a
problem encountered when running under WildCat's IM version.
12/25/92
[v1.8] BRUN45.EXE no longer required!
Added support for Fossil-Based Multi-Port cards!
New Configuration option to allow Sysop to choose whether
they want the computer to allocate 99 games to them or if
they just want to be like any other caller.
10/16/92
[v1.7] Added support for TRIBBS software. We now access the
TRIBBS.SYS system file directly!
After a CHAT or DROP-TO-DOS the game screen will now be
restored to its original state.
06/18/92
[v1.6] You can now use an environmental variable for Non-Standard
IRQs. This will eliminate the need to have multiple batch
files to execute the door. See DOCs under NON-STANDARD COM
SUPPORT for details.
You can now use environmental variables, on the first line
of the configuration file. This will eliminate the requirement
that you create an individual configuration file for each node
in a multinode environment (ONE config file for ALL nodes!!).
See DOCs under MULTI-NODE SETUP for details.
Made some changes to fix the TIMEOUT errors encountered
when usinga 486 with/without DesqView. Need feedback !!
Made some changes to correct the Error #6 (Overflow Error)
when using SpitFire version 3.2/SFDOORS.DAT. I need some
feedback on this one as well!
Added support for GT Power's GTUSER.BBS file. To use this
you will be required to add to lines to your configuration
files. Please see Docs for changes. Need some feedback on
this as well!
02/16/92
[v1.5] Corrected system hang, in Local mode, when you issue a
BackSpace over previously entered data.
Re-vamped the scoring. All rescued guests are now worth
50 points and every guess is worth 5 points. After you
Rescue ALL guests, your final score will be calculated
by multiplying the number of guesses by 5 and subtracting
the result from the total points. Thus, the fewer the
number of guesses, the higher the score.
12/29/91
[v1.4] Added an option to control when you DO NOT want the DOOR
to be used. Allows for 5 Blackout periods. This requires
a configuration file change. SEE DOCS for DETAILS!
11/01/91
[v1.3] Added an option to control the number of plays per day,
based upon the user's security level. This requires a
configuration file change. SEE DOCS for DETAILS!
Added an option to control the length of time the game
may be played (each time caller enters the Door), based
upon the user's security level. This requires a
configuration file change. SEE DOCS for DETAILS!
10/17/91
[v1.2] Added a colorzed Bulletin. Config file change!!
Changes to internal routines.
09/06/91
[v1.1] Re-adjuist delay values in non-registered version
09/01/91
[v1.0] Initial release